3D Design & Environments

Course Course Title Class Lab/ Shop Clinical/ Co-op Credit
DEA 215 3D Design & Environments 2 3 0 3
Prerequisites: DEA 111
Corequisites: None
Effective Term: Fall 2026

This course covers the creation of 3D environments for animation, games, and visual storytelling, preparing students to render detailed environments for use in real-time platforms, animation workflows, or evolving production pipelines. Topics include environment modeling, layout design, modular construction, lighting, and scene assembly, with emphasis on spatial composition, 
visual cohesion, and preparing assets for animation, rendering, or integration into real-time engines and broader production
workflows. Upon completion, students will be able to design, model, light, and assemble cohesive 3D environments-incorporating architectural and natural elements-while applying composition and layout principles to create visually compelling scenes suitable for animation, rendering, or integration into real-time engines and professional production workflows.

This Course can be found in these Programs of Study

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