3D Modeling II
| Course | Course Title | Class | Lab/ Shop | Clinical/ Co-op | Credit |
|---|---|---|---|---|---|
| DEA 222 | 3D Modeling II | 2 | 3 | 0 | 3 |
| Prerequisites: DEA 221 | |||||
| Corequisites: None | |||||
| Effective Term: Spring 2026 | |||||
This course covers advanced modeling skills to create complex, production-ready 3D assets that are visually refined, technically efficient, and suitable for real-time integration, cinematic applications, or high-quality digital visualization. Emphasis is placed on sculpting, retopology, modular design, and surface refinement, with a focus on creating detailed, optimized models that support visual fidelity, technical efficiency, and integration into real-time engines, cinematic scenes, or high-end digital visualization workflows. Upon completion, students should be able to design, sculpt, and optimize complex 3D models using advanced workflows such as retopology and modular construction, demonstrating control, efficiency, and visual quality in assets prepared for real-time engines, cinematic production, or professional digital visualization pipelines. |
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This Course can be found in these Programs of Study
- Animation & Media Arts - REVISED (Formerly, Digital Effects & Animation Technology) - Associate in Applied Science (Day)
